Galaxy Online game
Galaxy Online - game with oficial site go.igg.com
Colony Expansion Tech
Submitted by digger on Thu, 03/09/2009 - 19:12
| Level | SP to level up | Comment |
|---|---|---|
| Level1 | 1000000000 | When the studies are completed, each player in the faction will be allowed to colonize 5 more planets. |
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- 7776 reads
Command Ship-Brilliance Tech
Submitted by digger on Thu, 03/09/2009 - 19:08
| Level | SP to level up | Comment |
|---|---|---|
| Level1 | 180000000 | Activate Command Ship-Brilliance once your studies are complete. Hull effect: +Flight speed; +Shipbuilding speed; Gets invisible. |
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- 7258 reads
Command Flagship-Enigma Tech
Submitted by digger on Thu, 03/09/2009 - 19:02
| Level | SP to level up | Comment |
|---|---|---|
| Level1 | 200000000 | Activates Command Flagship-Enigma once your studies are complete. Hull effect: +5% Crit Strike Chance; -5% enemy's Crit Strike Chance; -3% damage taken; +3% Attack Power. |
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- 8069 reads
No Loot Today song
Submitted by digger on Tue, 01/09/2009 - 11:02
(2 votes)
I am just writed a song 'No Loot Today'. It is the remake of the famous Hermans Hermits song 'No Milk Today'.
I create karaoke *.kar file with 'No Loot Today' song. You can download *.kar file with song and player for *.kar files below. For player not need installation - just run file and rigth-clicked into picture for show context menu.
No Loot Today
No loot today my res has gone away.
The cargo stands at Fort, a symbol of the dawn.
No loot today it seems a common sight,
But players passing by. Don't know the reason why.
GO for Fun
Submitted by digger on Tue, 01/09/2009 - 10:33
(2 votes)
This paragrapf of the book contain Galaxy Online funs materials.
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- 8255 reads
2nd Gen Hull Study
Submitted by digger on Sat, 08/08/2009 - 10:49
| Level | SP to level up | Comment |
|---|---|---|
| Level1 | 100000000 | Enables the faction leader to activate new, more powerful hulls once technical studies are completed (This Science needs to be studied every month) |
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- 7875 reads
Sentinel Command Ship-Dark Dragon
Submitted by digger on Sat, 08/08/2009 - 10:44
| Level | SP to level up | Comment |
|---|---|---|
| Level1 | 40000000 | Enables you to activate the Sentinel Command Ship-Dark Dragon once your studies are complete. Hull's special stats: Ship Stability and Critical Strike chance +5%. |
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- 8319 reads
Quick Reaction Lurker-A1
Submitted by digger on Sat, 08/08/2009 - 10:40
| Level | SP to level up | Comment |
|---|---|---|
| Level1 | 2000000 | Enables you to activate Quick Reaction Lurker-A1 once your studies are complete. Hull's special stats: +1% critical strike chance |
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- 7538 reads
Command Ship-Abyss
Submitted by digger on Sat, 08/08/2009 - 10:36
| Level | SP to level up | Comment |
|---|---|---|
| Level1 | 100000000 | Enables you to activate the Command Ship-Abyss once your studies are complete. Hull's special stats: +3% critical strike chance |
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- 7695 reads
Bolencia Warship
Submitted by digger on Sat, 08/08/2009 - 10:32
| Level | SP to level up | Comment |
|---|---|---|
| Level1 | 6000000 | Enables you to activate Bolencia Warships once your studies are complete. Hull's special stats: +2% critical strike chance |
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- 7562 reads
Senior Martial Academy
Submitted by digger on Sat, 08/08/2009 - 10:28
| Level | SP to level up | Comment |
|---|---|---|
| Level1 | 500000 | Increases critical strike chance for the faction's Commanders by 1%. |
| Level2 | 1000000 | Increases critical strike chance for the faction's Commanders by 2%. |
| Level3 | 2000000 | Increases critical strike chance for the faction's Commanders by 3%. |
| Level4 | 4000000 | Increases critical strike chance for the faction's Commanders by 4%. |
| Level5 | 8000000 | Increases crit |
Star Fortress
Submitted by digger on Sat, 08/08/2009 - 09:55
| Level | SP to level up | Comment |
|---|---|---|
| Level1 | 100000000 | Transforms the Blue Giants within the faction occupied galaxies into Star Fortresses to enable each player to hide at most 5 of their fleets within the galaxies. |
| Level2 | 150000000 | Transforms the Blue Giants within the faction occupied galaxies into Star Fortresses to enable each player to hide at most 15 of their fleets within the galaxies. |
| Level3 | 200000000 | Transforms the Blue Giants within the faction occupied |
Titan Depot Ship-Villomis
Submitted by digger on Wed, 05/08/2009 - 16:39
(1 vote)
| Level | SP to level up | Comment |
|---|---|---|
| Level1 | 2000000 | Enables you to activate Titan Depot Ship-Villomis once your studies are complete. |
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- 7785 reads
Improved Germ Plasm
Submitted by digger on Tue, 04/08/2009 - 09:08
(2 votes)
| Level | SP to level up | Comment |
|---|---|---|
| Level1 | 200000 | Accelerates the increase of the whole faction's population by 5% |
| Level2 | 1000000 | Accelerates the increase of the whole faction's population by 10% |
| Level3 | 2000000 | Accelerates the increase of the whole faction's population by 15% |
| Level4 | 7000000 | Accelerates the increase of the whole faction's population by 20% |
| Level5 | 15000000 | Accelerates the increase o |
Improved Gas Production
Submitted by digger on Tue, 04/08/2009 - 09:03
| Level | SP to level up | Comment |
|---|---|---|
| Level1 | 200000 | Increases the whole faction's yield of gas by 5% |
| Level2 | 1000000 | Increases the whole faction's yield of gas by 10% |
| Level3 | 2000000 | Increases the whole faction's yield of gas by 15% |
| Level4 | 7000000 | Increases the whole faction's yield of gas by 20% |
| Level5 | 15000000 | Increases the whole faction's yield of gas by 25% |
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- 7293 reads